Hi DrCreeptyYT, thanks for writing! We are currently working on the new (much improved) concept demo of Njorun's Will and we'll start sharing the information about it soon.
Sure. Overall the game was pretty fun, stylistically it reminds me a bit of oxenfree. Obviously there's not a lot, but from what I saw you guys did a good job mixing the exploration with horror through the atmosphere in the game. The only thing I'd say I dislike is the mechanics between two players and how it kind of breaks reality. I'm not sure if its just early development or a part of the gameplay but I personally would prefer if the characters couldn't just jump over large gaps and force-push the teammate along. I think spots like those would be great places to add little puzzles where the players need to work together in a Portal 2 type of way to get across stuff like that. The game is fun though, and I like that you guys have small abilities for the player so it feels like there are mechanics to the game. I think one of the issues with games like oxenfree is that it feels like you are just running from place to place while watching dialogue or cutscenes happen, so this is a good change of pace. Hope you get funded and this gets off the ground, cheers.
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10/10
I can't download but this game looks good, i think i'll wait for release
Hi DrCreeptyYT, thanks for writing! We are currently working on the new (much improved) concept demo of Njorun's Will and we'll start sharing the information about it soon.
Hi, the promised demo is out, you can download it :)
was fun to play hope u get a release date soon!
Hey, thanks for playing! May I ask you to give us a little more feedback on your experience with the game?
Sure. Overall the game was pretty fun, stylistically it reminds me a bit of oxenfree. Obviously there's not a lot, but from what I saw you guys did a good job mixing the exploration with horror through the atmosphere in the game. The only thing I'd say I dislike is the mechanics between two players and how it kind of breaks reality. I'm not sure if its just early development or a part of the gameplay but I personally would prefer if the characters couldn't just jump over large gaps and force-push the teammate along. I think spots like those would be great places to add little puzzles where the players need to work together in a Portal 2 type of way to get across stuff like that. The game is fun though, and I like that you guys have small abilities for the player so it feels like there are mechanics to the game. I think one of the issues with games like oxenfree is that it feels like you are just running from place to place while watching dialogue or cutscenes happen, so this is a good change of pace. Hope you get funded and this gets off the ground, cheers.
Thank you very much for a detailed reply, erc2991! This means a lot to us.